Artificial Intelligence White Papers

Analysis of Three Intrusion Detection System Benchmark Datasets Using Machine Learning Algorithms

Overview This paper employed two machine learning algorithms - namely, a clustering and a neural network algorithm - to analyze the network traffic recorded from three sources. Of the three sources, two of the traffic sources were synthetic, which means the traffic was generated in a controlled environment for intrusion detection benchmarking. The main objective of the analysis is to determine the differences between synthetic and real-world traffic, however the analysis methodology detailed in this paper can be employed for general network analysis purposes. Moreover the framework, which they employed to generate one of the two synthetic traffic sources, is briefly discussed.

Further White Paper Details
PublisherDalhousie University File FormatPDF
Date PublishedMarch 2005
FormatWhite Papers   
Topics

Autonomous Mental Development: A New Interdisciplinary Transactions for Natural and Artificial Intelligence

Although some baby animals can get up and walk within hours after birth, what a human child learns during the first two years of life easily exceeds what those animals...

Creating and Using Oracle VM Templates: The Fastest Way to Deploy Any Enterprise Software

The intended audience for this paper is end-users of Oracle VM as well as third party ISVs (Independent Software Vendors), system-integrators, and value-added resellers interested in creating and using Oracle...

Detecting a Denial of Service Using Artificial Intelligent Tools, Genetic Algorithm

This paper describes novel work in using Genetic Algorithm for detecting misuse of programs. A brief overview of Intrusion Detection System, genetic algorithm and related detection techniques is presented. Developing...

Rule-Based Anomaly Detection on IP Flows

Rule-based packet classification is a powerful method for identifying traffic anomalies, with network security as a key application area. While popular systems like Snort are used in many network locations,...

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MSDN Webcast: Game Programming in DarkGDK and C++ (Part 6 of 6): Finalizing Levels, Testing, and Polish (Level 100)

The attendee of this webcast will learn how to set the difficulty curve of the game and make levels. The presenter also discusses testing the game, making final adjustments to...


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