Graphics Components White Papers

Advanced Image Processing With DirectX 9 Pixel Shaders

Overview With the introduction of the ps_2_0 pixel shader model in DirectX 9.0, the user is able to significantly expand the ability to use consumer graphics hardware to perform image processing operations. This is due to the longer program length, the ability to sample more times from the input image(s) and the addition of floating point internal data representation. In the first ShaderX book, the author used the ps_1_4 pixel shader model in DirectX 8.1 to perform basic image processing techniques such as simple blurs, edge detection, transfer functions and morphological operators.

Further White Paper Details
PublisherAdvanced Micro Devices (AMD) File FormatPDF
Date PublishedAugust 2004 Downloads7
FormatWhite Papers   
Topics
E4 embraces web 2.0 audience

E4 embraces web 2.0 audience

Case study: How the Channel 4's teen channel put its mind to building a community website... more

Cheat Sheet: Cloud computing

Cheat Sheet: Cloud computing

A tech storm is brewing...  more


Quick Sitemap Links: