Graphics Components White Papers
Ashli - Advanced Shading Language Interface
Overview The support for IEEE floating point computation and the exposure of shading functionality in a standardize API form have made graphics hardware a viable workflow solution to an artist involved in Digital Content Creation (DCC). Nevertheless, there still remains a significant interface void between the abstract shading description an artist is used to and the low level shading constructs the hardware expects. This paper has developed Ashli, an advanced shading language interface tool, with the primary motivation to bridge the interface gap fore mentioned. Ashli is developed in the form of a case study. It takes in high level shading languages and descriptions and at the end emits standard graphics hardware shading API (e.g. Microsoft DirectX and OpenGL).
| Publisher | Advanced Micro Devices (AMD) | File Format | |
|---|---|---|---|
| Date Published | July 2003 | ||
| Format | White Papers | ||
| Topics | |||



