Artificial Intelligence White Papers
Gaming Hacks: Download, Compile, and Create an Inform Adventure Hack
Overview A time was when only programmers played computer games, for only programmers had access to computers. Hackers created the first adventure games, deep in the warrens of SAIL and the stygian halls of MIT. The first was Adventure, or Colossal Cave; the second was Dungeon, or Zork. A time was, a few years later, when ordinary people could own computers - TRS-80, Apple II, C-64 - for only a few thousand dollars. Those MIT hackers packed up Zork, divided and expanded it, and sold it as Zork 1, 2, and 3. Along the way, they made other fantasy adventure games, mysteries, science fiction, historical adventures, and less classifiable experiments.
| Publisher | O'Reilly Media | File Format | |
|---|---|---|---|
| Date Published | October 2004 | ||
| Format | Book chapters | ||
| Topics | |||



