Network Design White Papers
Haggle: A Networking Architecture Designed Around Mobile Users
Overview Current mobile computing applications are infrastructure-centric, due to the IP-based API that these applications are written around. This paper identifies the general scenario faced by the user of Pocket Switched Networking (PSN), and discusses why the IP-based status quo does not cope well in this environment. This paper present a set of architectural principles for PSN, and the high-level design of Haggle, the asynchronous, data-centric network architecture which addresses this environment by "Raising" the API so that applications can provide the network with Application-layer Data Units (ADUs) with high-level metadata concerning ADU identification, security and delivery to user-named endpoints.
| Publisher | Intel | File Format | |
|---|---|---|---|
| Date Published | January 2006 | ||
| Format | White Papers | ||
| Topics | |||



