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Creating Interactive 3-D Media With Projector-Camera Systems

Overview This paper presents a practical framework for creating and visualizing interactive 3-D media using a system of uncalibrated projector-cameras. The proposed solution uses light patterns that temporally encode the projector's coordinate system to solve the traditionally challenging multiframe correspondence problem by straightforward decoding instead of computational multiframe optimization. Experimental results demonstrate that the framework works well for various real-world scenes, even including those with multiple objects and textured surfaces. The framework, along with the resulting correspondences, also has implications in many other computer vision and image processing applications, especially those that require multiframe correspondences.

Further White Paper Details
PublisherInternational Society for Optical Engineering File FormatPDF
Date PublishedJanuary 2004
FormatWhite Papers   
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