Network Design White Papers
Performance Enhancing Proxy for Interactive 3G Network Gaming
Overview Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the virtual game world. Yet the inherently large transmission delay mean and variance of 3G cellular links make on-time game data delivery difficult. Further complicating the timely game data delivery problem is the frequent packet drops at these links due to inter-symbol interference, fading and shadowing at the physical layer. This paper proposes a proxy architecture that enhances the timeliness and reliability of data delivery of interactive games over 3G wireless networks.
| Publisher | Association for Computing Machinery | File Format | |
|---|---|---|---|
| Date Published | July 2006 | Downloads | 1 |
| Format | White Papers | ||
| Topics | |||



