White Papers

On Demand Platform for Online Games

Overview A shared infrastructure, based on emerging on demand computing models, that supports multiple games offers an attractive option for large-scale multiplayer online game providers who want to avoid the risk of investing in dedicated resources. This paper describes a prototype implementation of a service platform for online games. The platform design follows the on demand computing paradigm. It offers integration using open standards and off-the-shelf software and embraces virtualization and simplification to enable sharing resources across games.

Further White Paper Details
PublisherIBM File FormatPDF
Date PublishedJanuary 2006 Downloads5
FormatWhite Papers   
Topics
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