Sound Components White Papers
Creation Manipulation and Playback of Soundfields
Overview
The investigations carried out at Lake into various methods for generating simulated acoustic experiences has led recently to the methods of soundfield recording and playback. This paper explains the basic methods used in this area, and examines the various tools that have been developed at Lake for generating and manipulating soundfields. This research merges technologies from Architectural Acoustics (Auralization) and Virtual Reality (head-tracking and 3–D simulation).
This paper describes a new method for the creation of 3-D soundfields that makes use of a high-performance DSP system to allow animation of the acoustic simulation in real-time, whilst also allowing the option for playback through loudspeakers (in either a 2–D or 3–D surround array or through a stereo pair) or headphones.
| Publisher | HeadWize | File Format | HTML |
|---|---|---|---|
| Date Published | August 2003 | Downloads | 16 |
| Format | White Papers | ||
| Topics | |||


